Downgrading Your RAAM

I finally finished off Gears of War today, though I hadn’t really intended to. I got up to the end of the new PC content, figured I might call it a day there, thought maybe I’d just see a bit more, and before I knew it I was looking at the credits.

The PC-specific content was mostly just more straightforward firefights, but at the end there was a new ‘boss’ battle involving a monster seen but not directly fought in the 360 version. It must have taken a good ten tries though, since although there are plenty of spots around to hide in, it’s tall enough that sometimes it can hit you even when you’re hiding behind a pipe, leading to a lot of unexpected deaths.

After getting back to the regular campaign, it was mostly occupied by a slog from one end of a moving train to the other, with a lot of firefights in a narrow space. At one point a berserker attacked, and I thought I botched the expected way to kill it (it’s immune to regular weapons), but it turned out there was another way too. And towards the end there was a section with my old friends, the Lambent Wretches… Fortunately they weren’t too bad here compared to Act 3, and I could run past a bunch of them at the end.

And finally, there was the fight against General RAAM. It was looking pretty rough at first, since you have to make sure you remain in a lit area so the Kryll don’t kill you, which is tough when some of the lights move. I wound up defeating him on around my fifth attempt, though it was a close one, as I was out of torque bow bolts, down to my last grenade, and the sniper rifle wasn’t having much effect on getting the Kryll away from him. I wonder if it was glitched though, as I wound up not having to move from the initial spot as RAAM didn’t come close enough to force me to run. Eh, I’ll take it anyway…

Overall it wasn’t quite as mind-blowing as the hype might have led me to believe, but it was still pretty fun. There were various spots that were frustrating, but that was at least partly self-inflicted by going for the Hardcore difficulty right off the bat.

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