Better Than Perfect

In today’s round of Disgaea 3, I wound up making a “perfect” Baal Sword for Laharl, except that its defense rating is even just slightly better than what the guide said it should be for some reason. Hey, I’ll take it… The sword made a bigger difference than I thought it would, taking his ATK from around 50 million to nearly 88 million, and he now does 1.4 billion damage with his Dark X Slash skill.

That’s the best his equipment can possibly get, and any further improvement will have to come through raising his aptitudes and buying more skill levels. It seems kind of unnecessary now though, now that he can pretty much kill anything in one hit.

Next up for improvement was my own fist fighter character, so I leveled up another Trapazohedron, this time focusing on SPD. Technically I could have just duped more of the ATK ones I’d already made, but SPD helps both attacks and defense for fist users. I managed to make a perfect one this time, duped it a few times, and put them on my fist fighter.

He’s still not as powerful as Laharl, since I hadn’t raised his aptitudes nearly as much (that part is way too tedious) and he doesn’t have his leveled-up rank 40 weapon yet, but he can still do 140 million damage per special attack, up from around 12 million before I made these Trapazohedrons.

With two powerful characters, I could finally take on the Baal fight in Land of Carnage, taking out each pair of guards before they had a chance to attack, and then sacrificing my fist fighter to draw Baal out so Laharl could get in the killing blow.

And…that’s about it. That’s the toughest designed fight in the game. There are still other things that could be tougher, like floor 100 item gods in LoC, or trying to steal the obscenely-powerful magichange weapons, but it’s all random stuff from here on, so this might be where I finally consider Disgaea 3 “finished.” And it took a mere 130 hours, according to the save screen…

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