Not Games, For A Change

Some of the more recent music I’ve run across:

The Shins, Wincing The Night Away – I’d only briefly heard a couple of their songs before, so I wasn’t sure what to expect, but I was pleasantly surprised. The melodies are catchy enough, but the rather dense lyrics tickled my curiosity, and I had to check them out, even though I don’t usually pay too much attention to them. There’s an odd, surreal poetry to them that I don’t see a lot of in the rest of my collection, but I like it.

Front Line Assembly, Artificial Soldier – They got a lot of flak over the last couple albums for letting their side-project Delerium’s style slip into FLA too much, but this album returns them to an earlier, harder sound. I like Delerium too, but this is closer to what attracted me to FLA in the first place, so I still approve. The lyrics are still the same old apocalyptic doom-n-gloom, but it just wouldn’t be the same without them. :)

Sonic Youth, Rather Ripped – A good followup to Sonic Nurse, in much the same vein, even if they seem to have mostly dropped the extended multi-minute noise solos. And you can listen to it for free! (Flip4Mac support might be needed for Mac users.)

Gnarls Barkley, St. Elsewhere – I saw this one on a lot of people’s best-of-the-year lists so I took a chance on it, but I’m fairly lukewarm on it overall. I like a couple of the tracks, like ‘Crazy’, but I guess this style (rap-hop?), still just isn’t for me.

games++;

Yoshi’s Island DS (DS) – It’s really more of the same of the original Yoshi’s Island, which is just fine as the original was a great game to begin with. This sequel primarily adds dual-screen support so you can see more vertically, some new minigames, and the ability to change between different characters as Yoshi’s rider (from between Mario, Peach, Bowser, Donkey Kong, and Wario), each of whom has different abilities that are necessary to get through certain spots or to find secret areas. It’s still a fairly easy game though, and I’ve already collected over 100 lives so far.

Viva Pinata (X360) – Beneath the cutesy exterior, this is fundamentally a resource management game. You have to figure out how to lay out your garden in the right way to attract new pinata types, try to breed them and keep them happy, fight off the bad ‘sour’ pinatas or convert them to good ones, prevent fighting among your own pinatas (some types don’t get along with each other) and take care of sick ones, and so on. Taking care of all this once your garden gets larger can get fairly hectic. There’s no real end goal, but it’s a fun enough way to kill some spare time.

Phantasy Star Universe (X360) – This is a rather unusual single-player/MMORPG hybrid similar to the previous Phantasy Star Online games, though I haven’t played those. There’s a single-player campaign that unfolds in chapters, much like many other RPGs, but the engine mechanics and world layout, with towns and instanced mission areas, are clearly designed to support the MMOG-ish multiplayer mode.

I’ve already got too many online game subscriptions as it is though, so I’m sticking to the single-player game. The story is pretty standard, and some of the crafting and collecting mechanisms look neat, but the combat and environments have been a bit repetitive so far. Hopefully it opens up and becomes a bit less linear later on.

Atelier Iris: Eternal Mana (PS2) – It’s very much an ‘old-school’ Japanese RPG, with an isometric view and turn-based attack/magic/item-choosing battles. Its main distinguishing feature is that instead of casting spells, you collect elemental resources by whacking things with a staff, and then use alchemy to combine them into magic items with various abilities. You can also combine items you find lying around to produce new items at certain shops, and you can often vary the ingredients you combine a bit to produce a different item.

The system’s interesting enough to appeal to the collector in me, at least. The story’s fairly light-hearted, but the voice acting isn’t all that great. If the catgirl in my party says ‘meow’ out loud one more time, I’m going to toss her in a sack and throw her in the nearest river…

Lost Planet (X360) – A fairly traditional third-person shooter, though fairly well-executed, as it looks great and controls well. It keeps you on your toes, as you have to keep moving and defeating bugs in order to gather recharges for your ever-decreasing thermal energy meter, and you occasionally get to hop into mechs for some additional firepower and protection. The boss battles are pretty good too, with a decent variety of different tactics necessary. Its main problem is that it’s really short, taking less than 10 hours to go through the single-player campaign, but the multiplayer is supposed to be fairly fun too (I haven’t tried it yet).

Duh

It can take me a while to catch on…

I was wondering for the n-th time whether Firefox was a lot more sluggish than it used to be or if it was just my faulty memory when it hit me. I set my account to use FileVault a while back. Encryption is slow. Firefox puts your profile in your home directory. Your profile contains your cache. The cache gets used a lot…

Fortunately you can move the cache to a different location by setting the browser.cache.disk.parent_directory property in the about:config page. I already had a /NonEncrypted directory used as scratch space for stuff I don’t want slowed down by FileVault, so I just made Firefox point at a /NonEncrypted/Cache/Firefox directory.

Firefox is now indeed a lot more responsive than it was before, and it only took me over a year to figure it out. :P

Fallout

Like all good Apple zealotsgeeks, I kept checking the live updates of today’s MacWorld keynote. My impressions so far:

AppleTV: Looks nifty, and I’d actually be tempted by it if someone comes up with a proxy or backend support for it in MythTV. I record plenty of shows right off of cable, and don’t particularly need or want to buy them from iTunes. MythTV works great as it is, but the remote is a bit clunky and I’d rather shove the server into a backroom and have it act purely as a backend than have it tied to the TV, taking up space and generating noise. I guess I’d need an HDTV too though, so it’s still more of a down-the-road thing.

iPhone: The ‘revolutionary’ claims are a bit overblown, and it’s still a fairly regular PDA/phone in a lot of ways. But damn if it isn’t the most well-integrated, slick, highly-polished phone I’ve seen. Too bad about the price. And the lack of a carrier here yet. And that I’m too asocial to even need a mobile phone. :P