The Winter Doldrums II

I haven’t had a lot of time for gaming the last few days, so there are only a few minor updates:

I haven’t started the Hard career in GH2 in earnest yet, but I have downloaded a few more of the new songs for GH3. The “We Three Kings” song is…different; it starts off as a recognizable interpretation of it, but then goes off into its own new thing. “Ernten Was Wir Säen” is kinda fun, and fairly long and dense with notes even at the Medium level.

Unfortunately, the star power activation on my guitar continues to get worse and worse, and now I have to tilt and shake it around a lot before it finally kicks in. When I have some free time after the holidays, I’m going to have to crack it open and see if it’s something that’s easy to fix.

There’s a new 0.7 patch for Hellgate: London, which finally fixes a lot of the more annoying minor bugs and adds a HoradrTransmogrifying Cube, and this is the condition in which they should have actually shipped the game. They’re falling behind on the new content though, and the December content looks like it’ll be delayed until January now. It better knock my socks off or I probably won’t bother to keep my subscription going any longer.

I also toyed around briefly with a Hardcore Elite character, which is the most difficult the game can get (larger numbers of more powerful monsters, and your character dies permanently). I took a Summoner so I would have a pet that would be able to tank for me and let me run away if things get too dangerous. It definitely changes the way you play, since you have to be a lot more cautious and aware of enemy abilities and special attributes, it shifts your equipment focus towards survivability rather than killing power, etc. He’s still only level 7 so far though.

And finally, I’m up to level 35 in WoW, finally got my Berserker stance (easier than expected since the challengers only attacked me one at a time, not in pairs like some comments said they would), and am working on some profession-related quests in order to advance further. I’ve got cooking components that I don’t want to mix because I’m already at the cap and wouldn’t gain any points until I finish this Gadgetzan quest. I also still need to do my Brutal Armor quest, though it needs pieces from places like RFK and by the time I get them I might not even need it anymore…

In Which Hard Turns Out To Be…Hard

I figured I’d better keep up my pretend-guitar skills, so I finally got back to finishing off the Medium difficulty in Guitar Hero 3 today. It was actually easier than expected, as I passed the remaining songs without any failures and even beat Lou on the first try (though it was pretty close at the end).

I then went back and started the Hard career mode in GH2, since it’s supposed to be a bit easier than GH3’s hard mode and would be a gentler introduction to having to use the fifth fret. It’s still a pretty harsh jump though, and it took me about four tries just to pass Surrender in the first tier.

I did eventually pass the first tier, but I really need to practice shifting my fingers a lot more. Too often I’m losing track of where they are and pressing the wrong fret when I think it’s the right one.

The Winter Doldrums

There hasn’t really been anything really meaty to report lately; work and other things have been distracting me enough that I’ve only gotten in scattered little bits of gaming here and there:

Arkadian Warriors and GripShift came out on XBLA this week. AW is kinda Diablo-ish, but simplified a lot, and I’ve already got a few other action RPGs to complete (the Champions of Norrath games, Baldur’s Gate: Dark Alliance 2, Sacred 2, etc.), so I’m not really interested in a stripped down version. I did buy GripShift though, even though I already have it on the PS3, since now I can play it on the LCD monitor and the XBLA version has a few more features (achievements, online multi).

I’ve completed a few more championships in PGR4, including a Major, but haven’t unlocked anything else yet. I’m saving up my Kudos for the Aston Martin car package right now, with just another 30,000 or so to go… The competition is getting a bit tougher, and I’ve had to restart some races multiple times now in cases where they got too far ahead and there was no chance of catching up. And I still hate the drift/star-collection events, since it’s something I still can’t pull off consistently.

I’ve also been picking away at WoW a bit, popping on briefly to complete a quest here and there, and gained a few more levels in the last couple weeks to take advantage of rest xp. I don’t really have the time to commit to it seriously right now though, so it’s pretty much something I just fall back on when I want to see some old friends and I’m too bored/lazy to arrange something else.

I Still Haven’t Found The Batmobile

I also picked up Project Gotham Racing 4 and got a chance to put some time into it tonight. As far as the racing itself is concerned, it feels pretty much like how I remember PGR3 did, just with a prettier engine. There is plenty of new stuff on top of that, though.

There are a handful of new and different types of vehicles this time around, including motorcycles, open wheel cars, LMP-style prototypes, and some lower-end, slower cars, whereas PGR3 was pretty much entirely high-end sports cars. There aren’t separate classes or races for them either, so you can be racing a bike, an open wheel car, and a muscle car against each other at the same time, which would be suicidal in real life.

There are some new track environments of course, including Quebec City, Macau, St. Petersburg, and Shanghai. I haven’t seen a lot of all of them yet, but it’s nice to have the variety. The Quebec City ones I’ve seen so far tend to be extremely twisty.

The other big new feature is weather effects such as rain, fog, and snow during races. I’m not sure how much of a difference the rain is really making so far, aside from the impressive graphical effect, but the snow was definitely a challenge in the one race I’ve seen it in so far.

They also changed the championship career structure. Instead of simply having a list of events that unlock as you get a certain number of medals, you follow an event calendar, skipping to the next event date on the calendar as you complete each one. The events can be a traditional multi-race series event, or an invitational event where you can win a new vehicle. So far I’ve won the events for the Jaguar D Type and Maserati 250F, but just barely failed the one for the Subaru Impreza 22B.

And that’s the downside of this new championship structure — if you fail an event, the calendar proceeds anyway and you can’t retry it again until it rolls around to it again on the next year. I’m doing reasonably well at the silver medal level of difficulty, but I’m reluctant to try a more difficult one since if I don’t do well at it, that’ll be a handful of events that I won’t even be able to retry at a lower difficulty for a while.

It may still be a lot like PGR3 at heart, but the new stuff makes it worth it. I always like to have more variety available in my racing games, rather than focusing on a very narrow selection.

Contractual Obligation

I finally got back to playing a bit more of Guitar Hero 3 today as well. My last session made my left arm a bit sore for a few days, this being perhaps the most exercise it’s seen in years…

I continued along the Medium career, and left off at the beginning of Tier 8, which is where things are really going to get tough. Raining Blood was the only song I didn’t five-star when I blew through Easy, so I’m not looking forward to that one.

The boss battle against Slash again took a few retries, though fewer than I needed for Tom Morello, at least. It again went to sudden-death-and-you-lose-for-no-apparent-reason a few times, but in the end I managed to save up enough attacks to make him fail during one of the solo-ish parts.

I also had a bit of trouble with Knights of Cydonia (couldn’t find a good video of it on Medium though), failing a song completely for the first time in my Medium career. I was doing fine right up until the rapid hammer-on/pull-off section, and I’m still not very good at those. I managed to succeed the second time around just by strumming them like regular notes and being prepared by seeing the pattern the first time.

I also tried another song on Hard, and although I passed, it was…humbling. :P I’m really going to have to start explicitly practicing songs and techniques when I reach that point.

Baby Guitar Hero

Tonight I finally got back to Guitar Hero 3 and plowed through the Easy career in one sitting, mainly to get it out of the way early on, raise some easy cash, and unlock all of the songs for quick play. In fact, I earned enough to unlock all of the bonus songs and buy Slash as a character, since it was easy enough to five-star every song for the full reward. Except one song, that is — Raining Blood, which I could only three-star. It’s infamous for being near-impossible on the Expert level, and I’m not liking what I see of it already.

In fact, the difficulty of the songs didn’t always seem to match up with what tier they were in. Some of the later ones might have had more notes, but still felt a lot easier for some reason. I can’t remember which ones offhand though; I whipped through it so quickly that all the songs kind of blur together…

After completing Easy, I went back to Medium and tried the Tom Morello boss battle again. (I’d also played it while doing Easy, but it was no problem there.) I could keep up with the song this time, but still failed multiple times because it wasn’t clear just what was supposed to happen at the end of the song when ‘sudden death’ was supposed to kick in. I’d finish my part, Tom would play for a while, I’d get the ‘drain’ graphic on my side of the screen, and then I’d fail a few seconds later, without even having the chance to do anything since I never got any notes on my side while all that happened.

The game finally took pity on me and gave me an option to bow out and skip this battle, but I figured I was pretty close and kept trying. I finally beat him by holding on to a couple of attacks and saving them until that last section where Tom plays by himself for a while, and by using them all in a row, he failed fairly quickly. The boss battles are still annoying and pointless though, since they don’t really wind up having much to do with playing ability at all.

After that I went on to five-star the encore song, Bulls On Parade, so I’m definitely feeling some improvement. I then also tried a few of the bonus and download songs like Putting Holes In Happiness and The Pretender, and beat them on Medium, but not very well. PHiH is full of a really awkward, rapid transition between green and red single notes and chords, and The Pretender has a lot of hand-shifting chord transitions that I’m still not good at yet, making it hard to keep a multiplier going.

Now to continue the rest of the Medium campaign…

Jumping From Medium To…Medium

I worked my way through the rest of the tiers in Guitar Hero 2 today, completing the Medium difficulty. I didn’t fail any of the songs, but it was definitely getting tougher near the end, and my overall score (especially in terms of stars and multipliers) was much lower on those. I didn’t do as badly on Free Bird as I expected, but damn, that solo goes on forever

Next up I think I’ll do the Medium campaign in GH3 before coming back and trying Hard in GH2. And then Hard in GH3, and so on.

And now that I’ve unlocked all of the songs, there’s less pressure to try and move on to the next one, so I can start taking things a bit more leisurely and focus on practicing specific songs for a while. I found that a lot of my trouble was simply not knowing the songs. Knowing the beat because you’ve heard the song before is about the only way I’ve found to keep up on those long, repeated note sequences.

Medium-Sized

I ended the night with a couple more hours in Guitar Hero 2 and completed two more tiers on Medium, putting me exactly halfway through the campaign by the song counts. The difficulty seems to be increasing a bit, but fairly slowly. I’m still only three or four-starring most songs though, which is a bit discouraging when you hear people talk about how they just bought their first GH game but they were five-starring everything right off the bat so they just skipped straight to Expert… :P

Chord transitions are still throwing me off when they involve the blue fret, and I also have trouble when quickly jumping from green down to blue; my pinky seems to lose its place and I wind up hitting yellow instead. Red/blue chords are also a bit of a problem, as I have a bit of trouble quickly transitioning to them without also subconsciously moving my ring finger too and hitting yellow. One tip I’ve seen is that I should actually rest my index finger on the red fret instead and shift up to hit green, to avoid using the much weaker pinky finger. And it’ll probably help get used to shifting, which I’ll have to do eventually when the orange fret gets introduced anyway.

I also fiddled around with the bonus songs for a bit, and went back and made another attempt at “Push Push (Lady Lightning)” and beat it this time. I failed in the way-too-chaotic-for-me intro the first time around, but fortunately the rest of the song isn’t quite that hard once you get past it. On a lark, I also tried “X-Stream” in Hard mode and was amazed to actually beat it. I must have come close to failing a good half-dozen times though, saved only by a large number of repeated chord and note sections that were a bit easier. I found myself deliberately skipping some notes just to keep in position for the next chord section.

I also tried Jordan on Expert just for yucks, and made it to…4%.

Ow, My Arm

My Guitar Hero 3 bundle and copy of Guitar Hero 2 finally arrived today. You know how sometimes people can pick something up and discover they’re a natural at it without any prior exposure or practice?

Well, that’s not me. :P Even the medium difficulty in GH3 is kicking my ass so far. In order to proceed past the second tier, you have to defeat Tom Morello in a ‘boss battle’, and I’m stuck on that right now. I also went and tried out GH2 for a bit and it’s medium difficulty is definitely a bit easier. My main problems right now seem to be with parts that wildly jump between the frets, where I just can’t keep up and get out of sync, and long sections of quickly repeated notes, where I just can’t get the right rhythm.

I left the careers at the second tier in both, but unlocked a few of the bonus songs out of curiosity, including the infamous Jordan. I actually did better on it (88%/4 stars) than I did on Trogdor (80%/3 stars), though again this is just on medium. My highest score so far (around 118k) is actually from one of these bonus songs, specifically the Freezepop one. And I actually managed to get the ‘perfect song’ achievement in GH3, though admittedly from when I was first fooling around at the Easy level…

As for the guitar itself, it works pretty well, with none of the problems some other people have had about the detachable neck being loose and the frets sometimes not working. The only quirk is that I pretty much have to hold it vertically straight up to trigger star power, though that might be intentional.

And, as the title implies, my arms are already sore. I have to get into the habit of holding the frets properly; by default, I put too much pressure when pushing on it and my hand cramps up fairly quickly. I also still have to adjust the straps to hold it properly while standing, as proper rocking out does not involve sitting. And there’s already a slight bruise on my right arm from where it lies against the edge of the base…

Edit: Oh, and you can even follow along on my stats page at the official site.